<squad>
	<description>
		<type>TYPE_TANK</type>
		<nationality>NATIONALITY_JAPANESE</nationality>

		<long_name>Type 1 Chi-He</long_name>
		<short_name>Chi-He</short_name>
		<comment>An improved version of the Type 97 Chi-Ha with a Type 1 47mm cannon and two Type 97 light machine guns</comment>

		<uniform_profile>uniform_profile_japanese_tank_crew.png</uniform_profile>
		<uniform_game>uniform_game_japanese_tank_crew.png</uniform_game>
	</description>

	<availability>
		<data><month>6</month><year>1943</year><number>20</number></data>
		<data><month>7</month><year>1943</year><number>30</number></data>
		<data><month>12</month><year>1945</year><number>30</number></data>
	</availability>

	<vehicle>
		<attributes>
			<image_profile>Profile-Type 1 Chi-He.png</image_profile>
			<weight>17200</weight>
		</attributes>

		<drive>
			<engine>
				<name>Mitsubishi Type 100 V12</name>
				<horsepower>240</horsepower>
				<reliability>RELIABILITY_AVERAGE</reliability>
				<rpm_idle>500</rpm_idle>
				<rpm_limit>2800</rpm_limit>
			</engine>

			<gears>
				<forwards>8</forwards>
				<reverse>2</reverse>
			</gears>

			<steering>STEERING_TWIN_TRANSMISSION</steering>

			<exhaust_pipe>
				<offsetX>0</offsetX>
				<offsetY>280</offsetY>
				<horizontal_angle>180</horizontal_angle>
				<vertical_angle>0</vertical_angle>
			</exhaust_pipe>
		</drive>

		<hull>
			<image_view>Image-Type 3 Chi-Nu.png</image_view>

			<width>233</width>
			<length>550</length>
			<height>122</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<upper_front>12@76</upper_front>
				<lower_front>50@-20</lower_front>
				<side>25</side>
				<upper_rear>20</upper_rear>
				<lower_rear>8@-45</lower_rear>
				<top>12</top>
				<bottom>13</bottom>
			</armour>

			<man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_PISTOL_NAMBU</type></weapon>
				<ammo><for>WEAPON_PISTOL_NAMBU</for><rounds>60</rounds></ammo>
			</man>
		</hull>

		<superstructure>
			<width>233</width>
			<length>450</length>
			<height>73</height>

			<offsetX>0</offsetX>
			<offsetY>50</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>50@20</front>
				<side>20@45</side>
				<rear>20</rear>
				<top>12</top>
			</armour>
		</superstructure>

		<fixed_weapon>
			<offsetX>-50</offsetX>
			<offsetY>-160</offsetY>
			<offsetZ>140</offsetZ>
			<minAngle>-25</minAngle>
			<maxAngle>20</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_LMG_TYPE_97</type><mount>ball</mount></weapon>
			<ammo><for>WEAPON_LMG_TYPE_97</for><rounds>2000</rounds></ammo>

			<man>
				<job>JOB_RADIO</job>
				<weapon><type>WEAPON_PISTOL_NAMBU</type></weapon>
				<ammo><for>WEAPON_PISTOL_NAMBU</for><rounds>60</rounds></ammo>
			</man>
		</fixed_weapon>

		<turret>
			<image_view>Image-Type 1 Chi-He turret.png</image_view>

			<diameter>210</diameter>
			<height>75</height>
			<offsetX>0</offsetX>
			<offsetY>-10</offsetY>

			<rotate_time>26</rotate_time>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>50@10</front>
				<side>25@10</side>
				<rear>25</rear>
				<top>10</top>
				<mantlet>50</mantlet>
			</armour>

			<weapon><type>WEAPON_CANNON_47_TYPE_1</type></weapon>
			<weapon><type>WEAPON_LMG_TYPE_97</type><offsetAngle>180</offsetAngle></weapon>
			<ammo><for>WEAPON_CANNON_47_TYPE_1</for><flavour>FLAVOUR_AP</flavour><rounds>10</rounds></ammo>
			<ammo><for>WEAPON_CANNON_47_TYPE_1</for><flavour>FLAVOUR_HE</flavour><rounds>90</rounds></ammo>
			<ammo><for>WEAPON_LMG_TYPE_97</for><rounds>2000</rounds></ammo>

			<man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_PISTOL_NAMBU</type></weapon>
				<ammo><for>WEAPON_PISTOL_NAMBU</for><rounds>60</rounds></ammo>
			</man>

			<man>
				<job>JOB_LOADER</job>
				<weapon><type>WEAPON_PISTOL_NAMBU</type></weapon>
				<ammo><for>WEAPON_PISTOL_NAMBU</for><rounds>60</rounds></ammo>
			</man>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_NAMBU</type></weapon>
				<ammo><for>WEAPON_PISTOL_NAMBU</for><rounds>60</rounds></ammo>
			</man>
		</turret>
	</vehicle>
</squad>
